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hub / github.com/ValveSoftware/source-sdk-2013 / ComputeVisibility

Method ComputeVisibility

src/game/server/nav_area.cpp:5305–5437  ·  view source on GitHub ↗

-------------------------------------------------------------------------------------------------------- * Do actual line-of-sight traces to determine if any part of given area is visible from this area */

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Callers 1

ComputeVisToAreaMethod · 0.80

Calls 11

SqrFunction · 0.85
CalcClosestPointOnAABBFunction · 0.85
UTIL_TraceHullFunction · 0.85
EncompassMethod · 0.80
GetCornerMethod · 0.80
IsPartiallyVisibleMethod · 0.80
DistToSqrMethod · 0.45
GetFloatMethod · 0.45
GetZMethod · 0.45
NormalizeInPlaceMethod · 0.45
DotMethod · 0.45

Tested by

no test coverage detected