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hub / github.com/ValveSoftware/source-sdk-2013 / ComputeLighting

Method ComputeLighting

src/game/server/nav_area.cpp:4231–4282  ·  view source on GitHub ↗

-------------------------------------------------------------------------------------------------------------- * Compute light intensity at corners and center (requires client via listenserver) */

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Callers 8

FX_GlassImpactFunction · 0.45
PostDataUpdateMethod · 0.45
CalcLightValuesMethod · 0.45
OnBindMethod · 0.45
FX_ThumperDustFunction · 0.45
UpdateGenerationMethod · 0.45
nav_area.cppFile · 0.45
FOR_EACH_VECFunction · 0.45

Calls 3

FindPositionInAreaFunction · 0.85
clampFunction · 0.85
GetGroundHeightMethod · 0.80

Tested by

no test coverage detected