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hub / github.com/ValveSoftware/source-sdk-2013 / KeyValue

Method KeyValue

src/game/server/logicentities.cpp:1275–1291  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Cache user entity field values until spawn is called. Input : szKeyName - Key to handle. szValue - Value for key. Output : Returns true if the key was handled, false if not. -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 3

KeyValueFunction · 0.85
FStrEqFunction · 0.70
InitMethod · 0.45

Tested by

no test coverage detected