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hub / github.com/ValveSoftware/source-sdk-2013 / FireElectricityGun

Method FireElectricityGun

src/game/server/hl2/npc_attackchopper.cpp:2549–2654  ·  view source on GitHub ↗

------------------------------------------------------------------------------ Here's what we do when we *are* firing ------------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 12

Vector2DSubtractFunction · 0.85
ClampSplineRemapValFunction · 0.85
WorldSpaceCenterMethod · 0.80
RandomPointInBoundsMethod · 0.80
UTIL_EntitiesInSphereFunction · 0.50
VectorNormalizeFunction · 0.50
VectorMAFunction · 0.50
VectorClass · 0.50
RandomFloatMethod · 0.45
RandomIntMethod · 0.45
CollisionPropMethod · 0.45
TakeDamageMethod · 0.45

Tested by

no test coverage detected