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hub / github.com/ValveSoftware/source-sdk-2013 / SaveWriteFields

Method SaveWriteFields

src/game/server/gameinterface.cpp:1499–1503  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Saves data from a struct into a saverestore object, to be saved to disk Input : *pSaveData - the saverestore object char *pname - the name of the data to write *pBaseData - the struct into which the data is to be read *pFields - pointer to an array of data field descriptions fieldCount - the size of the array (

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Callers

nothing calls this directly

Calls 1

WriteFieldsMethod · 0.80

Tested by

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