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hub / github.com/ValveSoftware/source-sdk-2013 / IsRestoring

Method IsRestoring

src/game/server/gameinterface.cpp:949–952  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: This prevents sv.tickcount/gpGlobals->tickcount from advancing during restore which would cause a lot of the NPCs to fast forward their think times to the same tick due to some ticks being elapsed during restore where there was no simulation going on --------------------------------------------------------------

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Callers 1

StartMoveToSceneEventMethod · 0.45

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