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hub / github.com/ValveSoftware/source-sdk-2013 / ClientDisconnect

Method ClientDisconnect

src/game/server/gameinterface.cpp:2762–2822  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: called when a player disconnects from a server Input : *pEdict - the player -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 14

LogFunction · 0.85
GTFGCClientSystemFunction · 0.50
SetMaxSpeedMethod · 0.45
ResetMethod · 0.45
RemoveFlagMethod · 0.45
AddFlagMethod · 0.45
AddSolidFlagsMethod · 0.45
ClientDisconnectedMethod · 0.45
IsFakeClientMethod · 0.45
GetSteamIDMethod · 0.45

Tested by

no test coverage detected