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hub / github.com/ValveSoftware/source-sdk-2013 / OverrideMoveFacing

Method OverrideMoveFacing

src/game/server/episodic/npc_hunter.cpp:1926–1952  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Stay facing our enemy when close enough. -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 3

GetNavigatorFunction · 0.85
UTIL_DistApproxFunction · 0.85
GetMovementActivityMethod · 0.45

Tested by

no test coverage detected