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hub / github.com/ValveSoftware/source-sdk-2013 / FindEntityClassNearestFacing

Method FindEntityClassNearestFacing

src/game/server/entitylist.cpp:1027–1066  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Find the nearest entity along the facing direction from the given origin within the angular threshold (ignores worldspawn) with the given classname. Input : origin - facing - threshold - classname - -----------------------------------------------------------------------------

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Callers 1

FindPickerEntityClassFunction · 0.45

Calls 6

DevWarningFunction · 0.85
FClassnameIsFunction · 0.70
VectorNormalizeFunction · 0.50
DotProductFunction · 0.50
IsPointSizedMethod · 0.45
GetAbsOriginMethod · 0.45

Tested by

no test coverage detected