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hub / github.com/ValveSoftware/source-sdk-2013 / PlayAutoGeneratedSoundScene

Method PlayAutoGeneratedSoundScene

src/game/server/baseflex.cpp:2051–2054  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Generate a one-shot scene in memory with one track which is to play the named sound on the actor Input : *soundname - Output : float -----------------------------------------------------------------------------

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