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hub / github.com/ValveSoftware/source-sdk-2013 / CreateNoSpawn

Method CreateNoSpawn

src/game/server/baseentity.cpp:3601–3617  ·  view source on GitHub ↗

NOTE: szName must be a pointer to constant memory, e.g. "NPC_class" because the entity will keep a pointer to it after this call.

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Callers

nothing calls this directly

Calls 6

AssertFunction · 0.85
NotifyCreateEntityMethod · 0.80
CreateEntityByNameFunction · 0.70
SetLocalOriginMethod · 0.45
SetLocalAnglesMethod · 0.45
SetOwnerEntityMethod · 0.45

Tested by

no test coverage detected