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hub / github.com/ValveSoftware/source-sdk-2013 / FallThink

Method FallThink

src/game/server/basecombatweapon.cpp:569–594  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Items that have just spawned run this think to catch them when they hit the ground. Once we're sure that the object is grounded, we change its solid type to trigger and set it in a large box that helps the player get it. -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 1

IsAsleepMethod · 0.45

Tested by

no test coverage detected