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hub / github.com/ValveSoftware/source-sdk-2013 / Weapon_SlotOccupied

Method Weapon_SlotOccupied

src/game/server/basecombatcharacter.cpp:2238–2248  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Returns whether the weapon passed in would occupy a slot already occupied by the carrier Input : *pWeapon - weapon to test for Output : Returns true on success, false on failure. -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 1

GetSlotMethod · 0.45

Tested by

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