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hub / github.com/ValveSoftware/source-sdk-2013 / Weapon_Drop

Method Weapon_Drop

src/game/server/basecombatcharacter.cpp:1907–2055  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Drop the active weapon, optionally throwing it at the given target position. Input : pWeapon - Weapon to drop/throw. pvecTarget - Position to throw it at, NULL for none. -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 15

UTIL_PointContentsFunction · 0.85
MsgFunction · 0.85
VectorAnglesFunction · 0.85
MatrixInvertFunction · 0.85
ConcatTransformsFunction · 0.85
VecCheckTossFunction · 0.85
UTIL_RemoveFunction · 0.85
GetDefaultClip2Method · 0.80
numbonesMethod · 0.80
FClassnameIsFunction · 0.70
UTIL_PlayerByIndexFunction · 0.70
VectorClass · 0.70

Tested by

no test coverage detected