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hub / github.com/ValveSoftware/source-sdk-2013 / Swing

Method Swing

src/game/server/basebludgeonweapon.cpp:292–384  ·  view source on GitHub ↗

------------------------------------------------------------------------------ Purpose : Starts the swing of the weapon and determines the animation Input : bIsSecondary - is this a secondary attack? ------------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 12

UTIL_TraceLineFunction · 0.85
UTIL_TraceHullFunction · 0.85
RumbleEffectMethod · 0.80
SetDamagePositionMethod · 0.80
SetDamageForceMethod · 0.80
ToBasePlayerFunction · 0.70
VectorNormalizeFunction · 0.50
Weapon_ShootPositionMethod · 0.45
GetAutoaimVectorMethod · 0.45
GetAbsOriginMethod · 0.45
DotMethod · 0.45
Event_WeaponFiredMethod · 0.45

Tested by

no test coverage detected