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hub / github.com/ValveSoftware/source-sdk-2013 / PrefetchSequence

Method PrefetchSequence

src/game/server/baseanimating.cpp:3727–3734  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Async prefetches all anim data used by a particular sequence. Returns true if all of the required data is memory resident Input : iSequence - Output : Returns true on success, false on failure. -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 1

Studio_PrefetchSequenceFunction · 0.85

Tested by

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