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hub / github.com/ValveSoftware/source-sdk-2013 / MarkCurWaypointFailedLink

Method MarkCurWaypointFailedLink

src/game/server/ai_navigator.cpp:3432–3522  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Called when route fails. Marks last link on which that failure occured as stale so when then next node route is build that link will be explictly checked for blockages Input : Output : -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 15

UTIL_TraceModelFunction · 0.85
GetCurWaypointMethod · 0.80
GetLastNodeReachedMethod · 0.80
GetMoveTypeMethod · 0.80
IsMoveableMethod · 0.80
NumLinksMethod · 0.80
GetLinkByIndexMethod · 0.80
GetLinkMethod · 0.80
IsPlayerMethod · 0.45
IsNPCMethod · 0.45
VPhysicsGetObjectMethod · 0.45
GetMassMethod · 0.45

Tested by

no test coverage detected