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hub / github.com/ValveSoftware/source-sdk-2013 / GetNode

Method GetNode

src/game/server/ai_hint.cpp:1467–1474  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Sometimes FValidateHint, etc. will want to examine the underlying node to see if it's truly suitable ( e.g., in the same air/ground network of nodes? ) Output : C_AINode -----------------------------------------------------------------------------

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Callers 15

DrawRenderCacheMethod · 0.45
ShakeRopeMethod · 0.45
GetAttachmentMethod · 0.45
AnyPointsMovedMethod · 0.45
UpdateBBoxMethod · 0.45
InitRopePhysicsMethod · 0.45
CalcLightValuesMethod · 0.45
InitTonguePhysicsMethod · 0.45
StandardBlendingRulesMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected