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hub / github.com/ValveSoftware/source-sdk-2013 / IsActive

Method IsActive

src/game/server/ai_behavior_follow.cpp:324–333  ·  view source on GitHub ↗

Returns true if the NPC is actively following a target.

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Callers

nothing calls this directly

Calls 1

IsRunningFunction · 0.85

Tested by

no test coverage detected