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hub / github.com/ValveSoftware/source-sdk-2013 / SelectFlinchSchedule

Method SelectFlinchSchedule

src/game/server/ai_basenpc_schedule.cpp:4677–4708  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: See if we should flinch in response to damage we've taken Output : int -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 1

HaveSequenceForActivityFunction · 0.85

Tested by

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