MCPcopy Create free account
hub / github.com/ValveSoftware/source-sdk-2013 / CreateBeamEntPoint

Method CreateBeamEntPoint

src/game/client/view_beams.cpp:945–999  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Creates a beam between an entity and a point Input : startEnt - *end - modelIndex - life - width - amplitude - brightness - speed - startFrame - framerate - r - g - b - Output : Beam_t -----------------------------------------------------------------------------

Source from the content-addressed store, hash-verified

source not stored for this graph (policy: none)

Callers 10

FX_BuildTeslaFunction · 0.80
FX_BuildTeslaHitboxFunction · 0.80
FX_BuildTeslaZapFunction · 0.80
TE_BeamEntPointFunction · 0.80
PostDataUpdateMethod · 0.80
DrawModelMethod · 0.80
InitBeamMethod · 0.80
InitMethod · 0.80
CallbackPhyscannonImpactFunction · 0.80
ClientThinkMethod · 0.80

Calls 3

GetEntMethod · 0.80
GetModelMethod · 0.45
GetModelIndexMethod · 0.45

Tested by

no test coverage detected