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hub / github.com/ValveSoftware/source-sdk-2013 / RunThink

Method RunThink

src/game/client/prediction.cpp:805–820  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Runs the PLAYER's thinking code if time. There is some play in the exact time the think function will be called, because it is called before any movement is done in a frame. Not used for pushmove objects, because they must be exact. Returns false if the entity removed itself. Input : *ent - frametime - client

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Callers

nothing calls this directly

Calls 3

GetNextThinkTickMethod · 0.80
SetNextThinkMethod · 0.45
ThinkMethod · 0.45

Tested by

no test coverage detected