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hub / github.com/ValveSoftware/source-sdk-2013 / ComputeFirstCommandToExecute

Method ComputeFirstCommandToExecute

src/game/client/prediction.cpp:1434–1565  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Computes starting destination for intermediate prediction data results and does any fixups required by network optimization Input : received_new_world_update - incoming_acknowledged - Output : int -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 9

GetLocalPlayerFunction · 0.85
GetTimeBaseMethod · 0.80
GetPredictableCountMethod · 0.80
ColorClass · 0.70
GetIntMethod · 0.45
GetObserverTargetMethod · 0.45
GetPredictableMethod · 0.45
ResetLatchedMethod · 0.45
CountMethod · 0.45

Tested by

no test coverage detected