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hub / github.com/ValveSoftware/source-sdk-2013 / ProcessPlayRandom

Method ProcessPlayRandom

src/game/client/c_soundscape.cpp:904–1022  ·  view source on GitHub ↗

puts a recurring random sound event into the queue

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Callers

nothing calls this directly

Calls 9

ReadIntervalFunction · 0.85
TextToSoundLevelFunction · 0.85
GetFirstSubKeyMethod · 0.80
DevMsgFunction · 0.50
InitMethod · 0.45
GetNameMethod · 0.45
GetStringMethod · 0.45
GetNextKeyMethod · 0.45
GetIntMethod · 0.45

Tested by

no test coverage detected