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github.com/ValveSoftware/source-sdk-2013
/ GetActiveWeapon
Method
GetActiveWeapon
src/game/client/c_baseplayer.cpp:2223–2239 ·
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Source
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Callers
15
Paint
Method · 0.45
DumpPlayer
Method · 0.45
LookupToken
Method · 0.45
StudioStats_FindClosestEntity
Function · 0.45
MaybeInvalidateLocalPlayerAnimation
Function · 0.45
GetActiveWeapon
Function · 0.45
NotifyShouldTransmit
Method · 0.45
ShouldDraw
Method · 0.45
Paint
Method · 0.45
CreateEffects
Method · 0.45
OnDataChanged
Method · 0.45
UpdateRope
Method · 0.45
Calls
3
GetLocalPlayer
Function · 0.85
ToBasePlayer
Function · 0.70
IsPlayer
Method · 0.45
Tested by
no test coverage detected