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hub / github.com/ValveSoftware/source-sdk-2013 / ComputeFxBlend

Method ComputeFxBlend

src/game/client/c_baseentity.cpp:3343–3553  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: This routine modulates renderamt according to m_nRenderFX's value This is a client side effect and will not be in-sync on machines across a network game. Input : origin - alpha - Output : int -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 9

fabsFunction · 0.85
clampFunction · 0.85
ClientLeafSystemFunction · 0.85
SetFalloffBiasMethod · 0.80
VectorCopyFunction · 0.50
VectorSubtractFunction · 0.50
DotProductFunction · 0.50
RandomIntMethod · 0.45
SetRenderGroupMethod · 0.45

Tested by

no test coverage detected