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hub / github.com/ValveSoftware/source-sdk-2013 / CalcAbsolutePosition

Method CalcAbsolutePosition

src/game/client/c_baseentity.cpp:4350–4427  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Calculates the absolute position of an edict in the world assumes the parent's absolute origin has already been calculated -----------------------------------------------------------------------------

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Callers 3

c_baseentity.cppFile · 0.45
CalcAimEntPositionsMethod · 0.45
c_baseentity.hFile · 0.45

Calls 9

AngleMatrixFunction · 0.85
NormalizeAnglesFunction · 0.85
ConcatTransformsFunction · 0.85
MatrixSetColumnFunction · 0.50
MatrixGetColumnFunction · 0.50
VectorCopyFunction · 0.50
MatrixAnglesFunction · 0.50
GetAbsAnglesMethod · 0.45
GetEFlagsMethod · 0.45

Tested by

no test coverage detected