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hub / github.com/ValveSoftware/source-sdk-2013 / DispatchMuzzleEffect

Method DispatchMuzzleEffect

src/game/client/c_baseanimating.cpp:3743–3822  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Parses a muzzle effect event and sends it out for drawing Input : *options - event parameters in text format isFirstPerson - whether this is coming from an NPC or the player Output : Returns true on success, false on failure. -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 4

AssertFunction · 0.85
LookupAttachmentFunction · 0.85
nexttokenFunction · 0.50
MuzzleFlashMethod · 0.45

Tested by

no test coverage detected