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hub / github.com/ValveSoftware/source-sdk-2013 / BuildTransformations

Method BuildTransformations

src/game/client/c_baseanimating.cpp:1459–1607  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: move position and rotation transforms into global matrices -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 15

ShouldFlipViewModelMethod · 0.95
CalcProceduralBoneFunction · 0.85
QuaternionMatrixFunction · 0.85
AssertFunction · 0.85
fabsFunction · 0.85
ConcatTransformsFunction · 0.85
SquareFunction · 0.85
MatrixScaleByFunction · 0.85
GetWritableBonesMethod · 0.80
GetReadableBonesMethod · 0.80
SetWritableBonesMethod · 0.80
SetReadableBonesMethod · 0.80

Tested by

no test coverage detected