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hub / github.com/ValveSoftware/source-sdk-2013 / MatrixVectors

Function MatrixVectors

src/mathlib/mathlib_base.cpp:489–495  ·  view source on GitHub ↗

Matrix is right-handed x=forward, y=left, z=up. We a left-handed convention for vectors in the game code (forward, right, up)

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Callers 3

UpdateControlPointsMethod · 0.85
UpdateControlPointMethod · 0.85

Calls 1

MatrixGetColumnFunction · 0.70

Tested by

no test coverage detected