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hub / github.com/ValveSoftware/source-sdk-2013 / UTIL_DecalTrace

Function UTIL_DecalTrace

src/game/shared/util_shared.cpp:863–870  ·  view source on GitHub ↗

------------------------------------------------------------------------------ Purpose : Use trace to pass a specific decal type to the entity being decaled Input : Output : ------------------------------------------------------------------------------

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Callers 15

FireEventMethod · 0.85
UTIL_BloodDecalTraceFunction · 0.85
BeamDamageMethod · 0.85
ExplodeMethod · 0.85
Event_KilledMethod · 0.85
ExplodeMethod · 0.85
ExplodeMethod · 0.85
ExplodeMethod · 0.85
Event_KilledMethod · 0.85
InputExplodeMethod · 0.85

Calls 1

DecalTraceMethod · 0.45

Tested by

no test coverage detected