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hub / github.com/ValveSoftware/source-sdk-2013 / FX_FireBullets

Function FX_FireBullets

src/game/shared/tf/tf_fx_shared.cpp:158–410  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: This runs on both the client and the server. On the server, it only does the damage calculations. On the client, it does all the effects. -----------------------------------------------------------------------------

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Callers 3

FireBulletMethod · 0.70
PostDataUpdateMethod · 0.50
PostDataUpdateMethod · 0.50

Calls 15

WeaponIdToAliasFunction · 0.85
LookupWeaponInfoSlotFunction · 0.85
AngleVectorsFunction · 0.85
ClearMultiDamageFunction · 0.85
ApplyMultiDamageFunction · 0.85
GetCurrentCommandMethod · 0.80
GetActiveTFWeaponMethod · 0.80
IsCurrentAttackACritMethod · 0.80
UseServerRandomSeedMethod · 0.80

Tested by

no test coverage detected