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hub / github.com/ValveSoftware/source-sdk-2013 / UTIL_ScreenShakeObject

Function UTIL_ScreenShakeObject

src/game/server/util.cpp:835–884  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Shake an object and all players on or near it -----------------------------------------------------------------------------

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Callers 1

FireGunMethod · 0.85

Calls 7

ComputeShakeAmplitudeFunction · 0.85
TransmitShakeEventFunction · 0.85
GetRootMoveParentMethod · 0.80
WorldSpaceCenterMethod · 0.80
UTIL_PlayerByIndexFunction · 0.70
GetFlagsMethod · 0.45
GetGroundEntityMethod · 0.45

Tested by

no test coverage detected