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github.com/ValveSoftware/source-sdk-2013
/ UTIL_ScreenShake
Function
UTIL_ScreenShake
src/game/server/util.cpp:799–829 ·
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Source
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Callers
15
PhysCollisionScreenShake
Function · 0.70
ApplyShake
Method · 0.70
CC_Shake
Function · 0.70
PlayCrashSound
Method · 0.70
Script_ScreenShake
Function · 0.70
Detonate
Method · 0.50
FOR_EACH_VEC
Function · 0.50
ApplyOnDamageModifyRules
Method · 0.50
FOR_EACH_VEC
Function · 0.50
Detonate
Method · 0.50
ShieldBash
Method · 0.50
RocketLaunchPlayer
Method · 0.50
Calls
5
ComputeShakeAmplitude
Function · 0.85
TransmitShakeEvent
Function · 0.85
WorldSpaceCenter
Method · 0.80
UTIL_PlayerByIndex
Function · 0.70
GetFlags
Method · 0.45
Tested by
no test coverage detected