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hub / github.com/ValveSoftware/source-sdk-2013 / UTIL_ScreenShake

Function UTIL_ScreenShake

src/game/server/util.cpp:799–829  ·  view source on GitHub ↗

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Callers 15

PhysCollisionScreenShakeFunction · 0.70
ApplyShakeMethod · 0.70
CC_ShakeFunction · 0.70
PlayCrashSoundMethod · 0.70
Script_ScreenShakeFunction · 0.70
DetonateMethod · 0.50
FOR_EACH_VECFunction · 0.50
FOR_EACH_VECFunction · 0.50
DetonateMethod · 0.50
ShieldBashMethod · 0.50
RocketLaunchPlayerMethod · 0.50

Calls 5

ComputeShakeAmplitudeFunction · 0.85
TransmitShakeEventFunction · 0.85
WorldSpaceCenterMethod · 0.80
UTIL_PlayerByIndexFunction · 0.70
GetFlagsMethod · 0.45

Tested by

no test coverage detected