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hub / github.com/ValveSoftware/source-sdk-2013 / UTIL_CreateScaledPhysObject

Function UTIL_CreateScaledPhysObject

src/game/server/props.cpp:5984–6134  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Scale the object to a new size, taking its render verts and physical verts into account -----------------------------------------------------------------------------

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Callers 1

ActivateMethod · 0.85

Calls 15

AssertFunction · 0.85
PhysSolidOverrideFunction · 0.85
GetMassScaleMethod · 0.80
GetPhysOverrideScriptMethod · 0.80
VPhysicsSetObjectMethod · 0.80
UpdateShadowMethod · 0.80
SetScaledPhysicsMethod · 0.80
VPhysicsGetObjectMethod · 0.45
GetModelIndexMethod · 0.45
GetAbsOriginMethod · 0.45

Tested by

no test coverage detected