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hub / github.com/ValveSoftware/source-sdk-2013 / GetBreakableDamage

Function GetBreakableDamage

src/game/server/props.cpp:98–174  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Breakable objects take different levels of damage based upon the damage type. This isn't contained by CBaseProp, because func_breakables use it as well. -----------------------------------------------------------------------------

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Callers 2

OnTakeDamageMethod · 0.85
OnTakeDamageMethod · 0.85

Calls 7

GetDamageMethod · 0.45
GetDamageTypeMethod · 0.45
GetDmgModBulletMethod · 0.45
GetFloatMethod · 0.45
GetDmgModClubMethod · 0.45
GetDmgModExplosiveMethod · 0.45
Damage_IsTimeBasedMethod · 0.45

Tested by

no test coverage detected