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hub / github.com/ValveSoftware/source-sdk-2013 / MapEntity_ParseAllEntities

Function MapEntity_ParseAllEntities

src/game/server/mapentities.cpp:317–495  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Only called on BSP load. Parses and spawns all the entities in the BSP. Input : pMapData - Pointer to the entity data block to parse. -----------------------------------------------------------------------------

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Callers 4

CleanUpMapMethod · 0.85
CleanUpMapMethod · 0.85
LevelInitMethod · 0.85

Calls 15

MapEntity_ParseTokenFunction · 0.85
MapEntity_ParseEntityFunction · 0.85
Templates_AddFunction · 0.85
UTIL_RemoveFunction · 0.85
DispatchSpawnFunction · 0.85
SpawnHierarchicalListFunction · 0.85
CleanupDeleteListMethod · 0.80
GetTemplateEntityMethod · 0.80
AddTemplateMethod · 0.80

Tested by

no test coverage detected