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hub / github.com/ValveSoftware/source-sdk-2013 / ClientCommand

Function ClientCommand

src/game/server/client.cpp:1549–1629  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: called each time a player uses a "cmd" command Input : *pEdict - the player who issued the command -----------------------------------------------------------------------------

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Callers 11

ClientCommandMethod · 0.85
ClientCommandMethod · 0.85
ClientCommandMethod · 0.85
ClientCommandMethod · 0.85
ClientCommandMethod · 0.85
ClientCommandMethod · 0.85
ClientCommandMethod · 0.85
ClientCommandMethod · 0.85
ClientCommandMethod · 0.85
tf_player.cppFile · 0.85
ClientCommandMethod · 0.85

Calls 12

ConsoleKillTargetFunction · 0.85
UTIL_ScreenFadeFunction · 0.85
UTIL_RemoveFunction · 0.85
UTIL_VarArgsFunction · 0.85
ForceClientDllUpdateMethod · 0.80
WorldSpaceCenterMethod · 0.80
FStrEqFunction · 0.70
ClientPrintFunction · 0.70
GetBoolMethod · 0.45
FindEntityByClassnameMethod · 0.45
ClientCommandMethod · 0.45

Tested by

no test coverage detected