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hub / github.com/ValveSoftware/source-sdk-2013 / PhysicsSplash

Function PhysicsSplash

src/game/client/physics.cpp:765–899  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Input : *pFluid - *pObject - *pEntity - -----------------------------------------------------------------------------

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Callers 1

FluidStartTouchMethod · 0.70

Calls 15

FX_GetSplashLightingFunction · 0.85
FX_GunshotSlimeSplashFunction · 0.85
FX_GunshotSplashFunction · 0.85
FX_WaterRippleFunction · 0.85
RandomVectorFunction · 0.85
BestAxisMatchingNormalFunction · 0.70
VectorClass · 0.70
MatrixGetColumnFunction · 0.50
CrossProductFunction · 0.50
VectorNormalizeFunction · 0.50
DotProductFunction · 0.50
GetVelocityMethod · 0.45

Tested by

no test coverage detected