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hub / github.com/ValveSoftware/source-sdk-2013 / UTIL_ComputeEntityFade

Function UTIL_ComputeEntityFade

src/game/client/cdll_util.cpp:1103–1161  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Compute fade amount -----------------------------------------------------------------------------

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Callers 3

GetClientSideFadeMethod · 0.85
GetClientSideFadeMethod · 0.85
GetClientSideFadeMethod · 0.85

Calls 8

ComputeDistanceFadeFunction · 0.85
VectorAddFunction · 0.50
GetFloatMethod · 0.45
GetBoolMethod · 0.45
GetRenderBoundsMethod · 0.45
DistToMethod · 0.45
GetModelMethod · 0.45

Tested by

no test coverage detected