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hub / github.com/ValveSoftware/source-sdk-2013 / Draw_SetSpriteTexture

Function Draw_SetSpriteTexture

src/game/client/beamdraw.cpp:34–57  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Retrieve sprite object and set it up for rendering Input : *pSpriteModel - frame - rendermode - Output : CEngineSprite -----------------------------------------------------------------------------

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Callers 10

DrawSegsFunction · 0.85
DrawTeslaSegsFunction · 0.85
DrawSplineSegsFunction · 0.85
BeamDrawHaloFunction · 0.85
DrawDiskFunction · 0.85
DrawCylinderFunction · 0.85
DrawRingFunction · 0.85
DrawBeamFollowFunction · 0.85
DrawModelMethod · 0.85
DrawModelMethod · 0.85

Calls 5

AssertFunction · 0.85
GetMaterialMethod · 0.45
GetIntMethod · 0.45
BindMethod · 0.45

Tested by

no test coverage detected