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hub / github.com/ValveSoftware/source-sdk-2013 / lightmappedgeneric_dx8.cpp

File lightmappedgeneric_dx8.cpp

src/materialsystem/stdshaders/lightmappedgeneric_dx8.cpp:None–None  ·  view source on GitHub ↗

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Callers

nothing calls this directly

Calls 15

DrawFunction · 0.85
IsTranslucentMethod · 0.80
IsTextureMethod · 0.80
BindStandardTextureMethod · 0.80
GetFloatValueMethod · 0.80
SetVertexShaderIndexMethod · 0.80
GetIntValueMethod · 0.80
ShouldUseBumpmappingFunction · 0.70
ifFunction · 0.50

Tested by

no test coverage detected