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hub / github.com/ValveSoftware/openvr / FreeTextureD3D11

Method FreeTextureD3D11

headers/openvr_api.cs:3971–3974  ·  view source on GitHub ↗
(IntPtr pD3D11Texture2D)

Source from the content-addressed store, hash-verified

3969 return result;
3970 }
3971 public void FreeTextureD3D11(IntPtr pD3D11Texture2D)
3972 {
3973 FnTable.FreeTextureD3D11(pD3D11Texture2D);
3974 }
3975 public uint GetRenderModelName(uint unRenderModelIndex,System.Text.StringBuilder pchRenderModelName,uint unRenderModelNameLen)
3976 {
3977 uint result = FnTable.GetRenderModelName(unRenderModelIndex,pchRenderModelName,unRenderModelNameLen);

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

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