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hub / github.com/ValveSoftware/openvr / GetSubmitTexture

Method GetSubmitTexture

headers/openvr_api.cs:3114–3119  ·  view source on GitHub ↗
(ref Texture_t pOutTexture,ref bool pNeedsFlush,EVRCompositorTextureUsage eUsage,ref Texture_t pTexture,ref VRTextureBounds_t pBounds,EVRSubmitFlags nSubmitFlags)

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3112 return result;
3113 }
3114 public EVRCompositorError GetSubmitTexture(ref Texture_t pOutTexture,ref bool pNeedsFlush,EVRCompositorTextureUsage eUsage,ref Texture_t pTexture,ref VRTextureBounds_t pBounds,EVRSubmitFlags nSubmitFlags)
3115 {
3116 pNeedsFlush = false;
3117 EVRCompositorError result = FnTable.GetSubmitTexture(ref pOutTexture,ref pNeedsFlush,eUsage,ref pTexture,ref pBounds,nSubmitFlags);
3118 return result;
3119 }
3120 public EVRCompositorError Submit(EVREye eEye,ref Texture_t pTexture,ref VRTextureBounds_t pBounds,EVRSubmitFlags nSubmitFlags)
3121 {
3122 EVRCompositorError result = FnTable.Submit(eEye,ref pTexture,ref pBounds,nSubmitFlags);

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected