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hub / github.com/ValveSoftware/openvr / GetMirrorTextureGL

Method GetMirrorTextureGL

headers/openvr_api.cs:3259–3264  ·  view source on GitHub ↗
(EVREye eEye,ref uint pglTextureId,IntPtr pglSharedTextureHandle)

Source from the content-addressed store, hash-verified

3257 FnTable.ReleaseMirrorTextureD3D11(pD3D11ShaderResourceView);
3258 }
3259 public EVRCompositorError GetMirrorTextureGL(EVREye eEye,ref uint pglTextureId,IntPtr pglSharedTextureHandle)
3260 {
3261 pglTextureId = 0;
3262 EVRCompositorError result = FnTable.GetMirrorTextureGL(eEye,ref pglTextureId,pglSharedTextureHandle);
3263 return result;
3264 }
3265 public bool ReleaseSharedGLTexture(uint glTextureId,IntPtr glSharedTextureHandle)
3266 {
3267 bool result = FnTable.ReleaseSharedGLTexture(glTextureId,glSharedTextureHandle);

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected