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Method GetWorkingPlayAreaSize

headers/openvr_api.cs:2988–2994  ·  view source on GitHub ↗
(ref float pSizeX,ref float pSizeZ)

Source from the content-addressed store, hash-verified

2986 FnTable.RevertWorkingCopy();
2987 }
2988 public bool GetWorkingPlayAreaSize(ref float pSizeX,ref float pSizeZ)
2989 {
2990 pSizeX = 0;
2991 pSizeZ = 0;
2992 bool result = FnTable.GetWorkingPlayAreaSize(ref pSizeX,ref pSizeZ);
2993 return result;
2994 }
2995 public bool GetWorkingPlayAreaRect(ref HmdQuad_t rect)
2996 {
2997 bool result = FnTable.GetWorkingPlayAreaRect(ref rect);

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected