(ref HmdQuad_t rect)
| 2993 | return result; |
| 2994 | } |
| 2995 | public bool GetWorkingPlayAreaRect(ref HmdQuad_t rect) |
| 2996 | { |
| 2997 | bool result = FnTable.GetWorkingPlayAreaRect(ref rect); |
| 2998 | return result; |
| 2999 | } |
| 3000 | public bool GetWorkingCollisionBoundsInfo(out HmdQuad_t [] pQuadsBuffer) |
| 3001 | { |
| 3002 | uint punQuadsCount = 0; |
nothing calls this directly
no outgoing calls
no test coverage detected