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hub / github.com/ValveSoftware/openvr / GetBoundsColor

Method GetBoundsColor

headers/openvr_api.cs:2952–2955  ·  view source on GitHub ↗
(ref HmdColor_t pOutputColorArray,int nNumOutputColors,float flCollisionBoundsFadeDistance,ref HmdColor_t pOutputCameraColor)

Source from the content-addressed store, hash-verified

2950 FnTable.SetSceneColor(color);
2951 }
2952 public void GetBoundsColor(ref HmdColor_t pOutputColorArray,int nNumOutputColors,float flCollisionBoundsFadeDistance,ref HmdColor_t pOutputCameraColor)
2953 {
2954 FnTable.GetBoundsColor(ref pOutputColorArray,nNumOutputColors,flCollisionBoundsFadeDistance,ref pOutputCameraColor);
2955 }
2956 public bool AreBoundsVisible()
2957 {
2958 bool result = FnTable.AreBoundsVisible();

Callers

nothing calls this directly

Calls

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