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github.com/ValveSoftware/openvr
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Functions
3,172 in github.com/ValveSoftware/openvr
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Functions
3,172
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Types & classes
1,479
Method
ApplyTexture
samples/hmd_opencv_sandbox/geometry_object.cpp:89
Method
ApplyTransform
(ref TrackedDevicePose_t pOutputPose,ref TrackedDevicePose_t pTrackedDevicePose,ref HmdMatrix34_t pTransform)
samples/unity_keyboard_sample/Assets/Plugins/openvr_api.cs:1277
Method
ApplyTransform
(ref TrackedDevicePose_t pOutputPose,ref TrackedDevicePose_t pTrackedDevicePose,ref HmdMatrix34_t pTransform)
samples/unity_teleport_sample/Assets/Plugins/openvr_api.cs:1277
Method
ApplyTransform
(ref TrackedDevicePose_t pOutputPose,ref TrackedDevicePose_t pTrackedDevicePose,ref HmdMatrix34_t pTransform)
headers/openvr_api.cs:2309
Method
AreBoundsVisible
()
samples/unity_keyboard_sample/Assets/Plugins/openvr_api.cs:1613
Method
AreBoundsVisible
()
samples/unity_teleport_sample/Assets/Plugins/openvr_api.cs:1613
Method
AreBoundsVisible
()
headers/openvr_api.cs:2956
Method
ArraySize
samples/hellovr_dx12/d3dx12.h:1852
Function
Awake
()
samples/unity_keyboard_sample/Assets/SteamVR/Scripts/SteamVR_Camera.cs:175
Function
Awake
()
samples/unity_teleport_sample/Assets/SteamVR/Scripts/SteamVR_Camera.cs:175
Method
Awake
()
samples/unity_keyboard_sample/Assets/SteamVR/Extras/SteamVR_TestThrow.cs:13
Method
Awake
()
samples/unity_keyboard_sample/Assets/SteamVR/Scripts/SteamVR_CameraMask.cs:19
Method
Awake
()
samples/unity_keyboard_sample/Assets/SteamVR/Scripts/SteamVR_StatusText.cs:14
Method
Awake
()
samples/unity_keyboard_sample/Assets/SteamVR/Scripts/SteamVR_Render.cs:318
Method
Awake
()
samples/unity_keyboard_sample/Assets/SteamVR/Scripts/SteamVR_Stats.cs:17
Method
Awake
()
samples/unity_keyboard_sample/Assets/SteamVR/Scripts/SteamVR_UpdatePoses.cs:13
Method
Awake
()
samples/unity_keyboard_sample/Assets/SteamVR/Scripts/SteamVR_Menu.cs:31
Method
Awake
()
samples/unity_keyboard_sample/Assets/SteamVR/Scripts/SteamVR_ControllerManager.cs:23
Method
Awake
()
samples/unity_teleport_sample/Assets/SteamVR/Extras/SteamVR_TestThrow.cs:13
Method
Awake
()
samples/unity_teleport_sample/Assets/SteamVR/Scripts/SteamVR_CameraMask.cs:19
Method
Awake
()
samples/unity_teleport_sample/Assets/SteamVR/Scripts/SteamVR_StatusText.cs:14
Method
Awake
()
samples/unity_teleport_sample/Assets/SteamVR/Scripts/SteamVR_Render.cs:318
Method
Awake
()
samples/unity_teleport_sample/Assets/SteamVR/Scripts/SteamVR_Stats.cs:17
Method
Awake
()
samples/unity_teleport_sample/Assets/SteamVR/Scripts/SteamVR_UpdatePoses.cs:13
Method
Awake
()
samples/unity_teleport_sample/Assets/SteamVR/Scripts/SteamVR_Menu.cs:31
Method
Awake
()
samples/unity_teleport_sample/Assets/SteamVR/Scripts/SteamVR_ControllerManager.cs:23
Function
BAppTypeSubmitsEyeBuffers
returns true if the specified application type submits eye buffers */
headers/openvr_driver.h:1724
Function
BAppTypeSubmitsEyeBuffers
returns true if the specified application type submits eye buffers */
headers/openvr.h:1724
Method
BCurrentIsDir
----------------------------------------------------------------------------- Purpose: returns whether current item under examination is a directory -
src/vrcore/dirtools_public.cpp:371
Method
BCurrentIsHidden
----------------------------------------------------------------------------- Purpose: returns whether current item under examination is a hidden file
src/vrcore/dirtools_public.cpp:384
Method
BCurrentIsMarkedForArchive
----------------------------------------------------------------------------- Purpose: returns whether current item under examination is marked for ar
src/vrcore/dirtools_public.cpp:423
Method
BCurrentIsReadOnly
----------------------------------------------------------------------------- Purpose: returns whether current item under examination is read-only ---
src/vrcore/dirtools_public.cpp:397
Method
BCurrentIsSystem
----------------------------------------------------------------------------- Purpose: returns whether current item under examination is marked as a s
src/vrcore/dirtools_public.cpp:410
Method
BHMDAvailable
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
samples/helloworldoverlay/openvroverlaycontroller.cpp:390
Method
BInit
samples/hmd_opencv_sandbox/camera_app.cpp:177
Method
BInitCompositor
----------------------------------------------------------------------------- Purpose: Initialize Compositor. Returns true if the compositor was succe
samples/hmd_opencv_sandbox/hmd_opencv_sandbox.cpp:269
Method
BInitCompositor
----------------------------------------------------------------------------- Purpose: Initialize Compositor. Returns true if the compositor was succe
samples/hellovr_dx12/hellovr_dx12_main.cpp:665
Method
BInitCompositor
----------------------------------------------------------------------------- Purpose: Initialize Compositor. Returns true if the compositor was succe
samples/hellovr_opengl/hellovr_opengl_main.cpp:601
Method
BInitCompositor
----------------------------------------------------------------------------- Purpose: Initialize Compositor. Returns true if the compositor was succe
samples/hellovr_vulkan/hellovr_vulkan_main.cpp:1474
Method
BInitD3D12
----------------------------------------------------------------------------- Purpose: Initialize DX12. Returns true if DX12 has been successfully ini
samples/hellovr_dx12/hellovr_dx12_main.cpp:470
Method
BInitGL
----------------------------------------------------------------------------- Purpose: Initialize OpenGL. Returns true if OpenGL has been successfully
samples/hmd_opencv_sandbox/hmd_opencv_sandbox.cpp:249
Method
BInitGL
----------------------------------------------------------------------------- Purpose: Initialize OpenGL. Returns true if OpenGL has been successfully
samples/hellovr_opengl/hellovr_opengl_main.cpp:575
Method
BInitVulkan
----------------------------------------------------------------------------- Purpose: Initialize Vulkan. Returns true if Vulkan has been successfully
samples/hellovr_vulkan/hellovr_vulkan_main.cpp:1409
Method
BInitVulkanDevice
----------------------------------------------------------------------------- Purpose: Initialize Vulkan VkDevice ------------------------------------
samples/hellovr_vulkan/hellovr_vulkan_main.cpp:931
Method
BInitVulkanInstance
----------------------------------------------------------------------------- Purpose: Initialize Vulkan VkInstance ----------------------------------
samples/hellovr_vulkan/hellovr_vulkan_main.cpp:765
Method
BInitVulkanSwapchain
----------------------------------------------------------------------------- Purpose: Initialize Vulkan swapchain and associated images -------------
samples/hellovr_vulkan/hellovr_vulkan_main.cpp:1083
Method
BNextFile
----------------------------------------------------------------------------- Purpose: returns true if there is a file to read -----------------------
src/vrcore/dirtools_public.cpp:239
Method
BSaveToFile
--------------------------------------------------------------------------- Purpose: Saves the config file to its well known location ----------------
src/vrcore/vrpathregistry_public.cpp:277
Method
BValidFilename
----------------------------------------------------------------------------- Purpose: Filter out . and .. -------------------------------------------
src/vrcore/dirtools_public.cpp:221
Function
Begin
Helper function to quickly and simply load a level from script.
samples/unity_keyboard_sample/Assets/SteamVR/Scripts/SteamVR_LoadLevel.cs:107
Function
Begin
Helper function to quickly and simply load a level from script.
samples/unity_teleport_sample/Assets/SteamVR/Scripts/SteamVR_LoadLevel.cs:107
Method
BeginVrProfilerEvent
(ref ulong pHandleOut)
headers/openvr_api.cs:4623
Method
BlendStateCb
samples/hellovr_dx12/d3dx12.h:2379
Method
BlurDepths
samples/hmd_opencv_sandbox/opencv_process.cpp:431
Method
Buffer
samples/hellovr_dx12/d3dx12.h:1795
Function
BufferToStdString
samples/shared/strtools.cpp:193
Method
BuildMesh
()
samples/unity_keyboard_sample/Assets/SteamVR/Scripts/SteamVR_PlayArea.cs:90
Method
BuildMesh
()
samples/unity_teleport_sample/Assets/SteamVR/Scripts/SteamVR_PlayArea.cs:90
Method
BuiltStyledStreamWriter
src/jsoncpp.cpp:4912
Function
ButtonMaskFromId
headers/openvr_driver.h:1170
Function
ButtonMaskFromId
headers/openvr.h:1170
Method
CD3DX12_BLEND_DESC
samples/hellovr_dx12/d3dx12.h:334
Method
CD3DX12_BOX
samples/hellovr_dx12/d3dx12.h:124
Method
CD3DX12_CLEAR_VALUE
samples/hellovr_dx12/d3dx12.h:565
Method
CD3DX12_CPU_DESCRIPTOR_HANDLE
samples/hellovr_dx12/d3dx12.h:1614
Method
CD3DX12_DEPTH_STENCIL_DESC
samples/hellovr_dx12/d3dx12.h:182
Method
CD3DX12_DEPTH_STENCIL_DESC1
samples/hellovr_dx12/d3dx12.h:238
Method
CD3DX12_DESCRIPTOR_RANGE
samples/hellovr_dx12/d3dx12.h:898
Method
CD3DX12_DESCRIPTOR_RANGE1
samples/hellovr_dx12/d3dx12.h:1293
Method
CD3DX12_GPU_DESCRIPTOR_HANDLE
samples/hellovr_dx12/d3dx12.h:1675
Method
CD3DX12_HEAP_DESC
samples/hellovr_dx12/d3dx12.h:478
Method
CD3DX12_HEAP_PROPERTIES
samples/hellovr_dx12/d3dx12.h:430
Method
CD3DX12_PACKED_MIP_INFO
samples/hellovr_dx12/d3dx12.h:819
Method
CD3DX12_PIPELINE_STATE_STREAM
samples/hellovr_dx12/d3dx12.h:2272
Method
CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT
samples/hellovr_dx12/d3dx12.h:2206
Method
CD3DX12_RANGE
samples/hellovr_dx12/d3dx12.h:593
Method
CD3DX12_RANGE_UINT64
samples/hellovr_dx12/d3dx12.h:611
Method
CD3DX12_RASTERIZER_DESC
samples/hellovr_dx12/d3dx12.h:361
Method
CD3DX12_RECT
samples/hellovr_dx12/d3dx12.h:36
Method
CD3DX12_RESOURCE_ALLOCATION_INFO
samples/hellovr_dx12/d3dx12.h:412
Method
CD3DX12_RESOURCE_BARRIER
samples/hellovr_dx12/d3dx12.h:768
Method
CD3DX12_RESOURCE_DESC
samples/hellovr_dx12/d3dx12.h:1765
Method
CD3DX12_ROOT_CONSTANTS
samples/hellovr_dx12/d3dx12.h:975
Method
CD3DX12_ROOT_DESCRIPTOR
samples/hellovr_dx12/d3dx12.h:1010
Method
CD3DX12_ROOT_DESCRIPTOR1
samples/hellovr_dx12/d3dx12.h:1374
Method
CD3DX12_ROOT_DESCRIPTOR_TABLE
samples/hellovr_dx12/d3dx12.h:944
Method
CD3DX12_ROOT_DESCRIPTOR_TABLE1
samples/hellovr_dx12/d3dx12.h:1343
Method
CD3DX12_ROOT_PARAMETER
samples/hellovr_dx12/d3dx12.h:1038
Method
CD3DX12_ROOT_PARAMETER1
samples/hellovr_dx12/d3dx12.h:1409
Method
CD3DX12_ROOT_SIGNATURE_DESC
samples/hellovr_dx12/d3dx12.h:1246
Method
CD3DX12_RT_FORMAT_ARRAY
samples/hellovr_dx12/d3dx12.h:2179
Method
CD3DX12_SHADER_BYTECODE
samples/hellovr_dx12/d3dx12.h:656
Method
CD3DX12_STATIC_SAMPLER_DESC
samples/hellovr_dx12/d3dx12.h:1144
Method
CD3DX12_SUBRESOURCE_FOOTPRINT
samples/hellovr_dx12/d3dx12.h:841
Method
CD3DX12_SUBRESOURCE_RANGE_UINT64
samples/hellovr_dx12/d3dx12.h:629
Method
CD3DX12_SUBRESOURCE_TILING
samples/hellovr_dx12/d3dx12.h:726
Method
CD3DX12_TEXTURE_COPY_LOCATION
samples/hellovr_dx12/d3dx12.h:875
Method
CD3DX12_TILED_RESOURCE_COORDINATE
samples/hellovr_dx12/d3dx12.h:680
Method
CD3DX12_TILE_REGION_SIZE
samples/hellovr_dx12/d3dx12.h:702
Method
CD3DX12_TILE_SHAPE
samples/hellovr_dx12/d3dx12.h:748
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