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hub / github.com/ValveSoftware/halflife / SetupLighting

Method SetupLighting

utils/mdlviewer/studio_render.cpp:487–506  ·  view source on GitHub ↗

================ StudioModel::SetupLighting set some global variables based on entity position inputs: outputs: g_ambientlight g_shadelight ================ */

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Callers

nothing calls this directly

Calls 1

VectorIRotateFunction · 0.85

Tested by

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